Hi everyone,
I’m using the Google Play Games plugin with my game and am working on the LeaderBoards now. This game has 100 levels and will have more. I was planning on having one LeaderBoard per level. However, Google Dev documentation states a game can have a max of 70 LeaderBoards.
Does anyone have a good idea how I can work around this or design this better? I would like to stay with the GPG plugin since I’ve implemented quite a few of its features in this game.
A few ideas I’ve tossed around are:
- Group level scores by batches of 10’s per leader board and filter LoadScores() requests based on a custom metadata tag like “Level{n}HighScore” or “Level{n}HighestCombo” provided when calling Social.ReportScore(), but doesn’t look like the current PlayGamesPlatform API supports this.
- Add the first 70 leader boards and hope a “cool” update happens to the API before players get passed level 70…
- Use a different LeaderBoard plugin…
- Add one leader board per level, as mentioned above.
Using Unity 5.4.2, GPG plugin version 0.9.36.
Thanks in advance!