Hi,
Google Play Games Service : SIGN_IN status: ERROR_NOT_AUTHORIZED, when rollout for Beta.
If i Build and Run Directly from Unity , everything works fine.
But When i Rollout a Beta, it shows Sign In Google green box with a loading circle (then accounts β select beta tester Email), and then nothing.
- Beta tester Emails : Open
- game save data : off
- Testing emails : emails added
- testing for Alpha and Beta : both
tick (green) - GooglePlayGamesPlugin-0.9.38a
- unity 5.6
sdk components updated rev 39 , rev 47
Following log :
05-23 12:55:44.400 28917 29002 I GamesNativeSDK: Auth operation started: SIGN IN
05-23 12:55:44.400 28917 29002 I GamesNativeSDK: Connecting to Google Playβ¦
05-23 12:55:44.522 28917 28948 W Unity : !!! [Play Games Plugin DLL] 05/23/17 12:55:44 +05:30 WARNING: Creating new PlayGamesPlatform
05-23 12:55:44.522 28917 28948 W Unity :
05-23 12:55:44.522 28917 28948 W Unity : (Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
05-23 12:55:44.522 28917 28948 W Unity :
05-23 12:55:44.522 28917 28948 I Unity : [Play Games Plugin DLL] 05/23/17 12:55:44 +05:30 DEBUG: Activating PlayGamesPlatform.
05-23 12:55:44.523 28917 28948 I Unity : [Play Games Plugin DLL] 05/23/17 12:55:44 +05:30 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
05-23 12:55:44.523 28917 28948 I Unity : [Play Games Plugin DLL] 05/23/17 12:55:44 +05:30 DEBUG: Creating platform-specific Play Games client.
05-23 12:55:44.523 28917 28948 I Unity : [Play Games Plugin DLL] 05/23/17 12:55:44 +05:30 DEBUG: Creating Android IPlayGamesClient Client
05-23 12:55:44.523 28917 28948 I Unity : [Play Games Plugin DLL] 05/23/17 12:55:44 +05:30 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
05-23 12:55:44.523 28917 28948 I Unity : [Play Games Plugin DLL] 05/23/17 12:55:44 +05:30 DEBUG: Invoking callbacks, AuthState changed from silentPending to Unauthenticated.
05-23 12:55:44.523 28917 28948 I Unity : [Play Games Plugin DLL] 05/23/17 12:55:44 +05:30 DEBUG: there are pending auth callbacks - starting AuthUI
thanks ![]()