I’m using Unity IAP 3.1.4 w/ Unity 2019 and noticing the following behaviour in testing.
I am a license tester, so I’m testing pending purchases and the “Slow Test Card approves in a few minutes” works fine. However when I test the “Slow Test card declines in a few minutes” it seems to never give me a callback in OnPurchaseFailed as far as I can tell.
Is this just the way the test works or is this actual behaviour?