I’m currently trying to set up my Android game to sign the player into their Google Play account when they open the game. I’ve been trying to follow tutorials on doing this, and have done all the steps in Unity, but when it comes to setting up the configuration in my Play Console, I don’t get the same options as they do in the tutorials (I’ve looked at multiple too).
The options in the tutorials are:
- Yes my game already uses Google APIs
- No, my game doesn’t use Google APIs
- Use an existing Play Games services project
All the tutorials use the second option. Problem is, the options I get are:
- Create new Play Games Services project
- Use an existing Play Games services project
So, I can’t follow these tutorials properly because my options are different. If I select to “create new”, I get taken to a dropdown list that I don’t understand.
Has anyone ever tried to set up their Google Play Services configuration this way? I’m having a hard time understanding it the way it is, and not a single tutorial out there shows how to set it up using these options.
I have sent messages to Google Play’s help services btw. They’ve been less than useful so far.