Hello. I use GitHub - playgameservices/play-games-plugin-for-unity: Google Play Games plugin for Unity
When building project with Proguard minify i see auth not working and this error:
invalidoperationexception there was an error creating a gameservices object
But if i disable minify or modify proguard file, the app just crash on startup.
I’ve updated all SDK/JDK and done Force Resolve after configuring google services, it went without errors.
Also I cant figure out how do I properly get some useful logs from adb (they just flow at lightning speed in my console)
In unity I use .net 4.5
Here is my Start for services (i have save games enabled in google console):
private void Start()
{
var config = new PlayGamesClientConfiguration.Builder()
.EnableSavedGames()
.Build();
PlayGamesPlatform.InitializeInstance(config);
PlayGamesPlatform.DebugLogEnabled = true;
PlayGamesPlatform.Activate();
PlayGamesPlatform.Instance.Authenticate(success => { DebugManager.Instance.DebugText.SetText(IsAuthenticated + "_well cmon"); }, false);
}
I’ve lost almost 2 days for that integration, any advice?