So we made an android game two weeks ago and tried to integrate game services. All of the functions show necessary debugs, however when rolled out for beta or even tested without a debug key it doesn’t work. It does not even show the sign-in pop-up.
To be noted that the game is present on play games app and even shows an empty leaderboard there.
We tried the following
- Changing app signing sha1 certificate in google apis
- Changing build method from internal to gradle
- Several asset packages for sign in
- Client config setup before activation
- building from multiple systems
- Creating a new application on play console
- Adding client id in google play setup on unity
If there is something else I’m missing out or if the game services requires any additional steps do let us know.
Will share screenshots and scripts if necessary.