Google Playgames sigin UI not appearing and not throwing any Error

Currently i am using GooglePlayGamesPlugin-0.9.50 downloaded from the Github https://github.com/playgameservices/play-games-plugin-for-unity.

I implemented the SignIn as in my Code

private void Start()
    {
        // recommended for debugging:
        PlayGamesPlatform.DebugLogEnabled = true;

        // Activate the Google Play Games platform
        PlayGamesPlatform.Activate();
    }

    public void SignIn()
    {
        Social.localUser.Authenticate(success =>
        {
            if (success)
            {
                
            }
            else
            {
                SignIn();
            }
        });
    }

I Setup the game Play Services using Window > Google playgames > android setup and pasted the resources which i copied from the Game services Dashboard


After this i made signed APK and upload to the Store and add tester for the playgames.

Now, When i click the sigin Button in my game nothing happens like showing signin UI etc.

For testing i just print text on the screen but code run without error message and calls sigin.


Then I explore different questions but didnot get any help.

Links Visited:

https://answers.unity.com/questions/1211515/showing-google-play-game-leaderboard-ui-not-workin.html
https://github.com/playgameservices/play-games-plugin-for-unity/issues/1970
https://github.com/playgameservices/play-games-plugin-for-unity/issues/1945
https://github.com/playgameservices/play-games-plugin-for-unity/issues/1940

After this i updated mt SDK but same Results nothing happen on sign call.


The SHA1 which i got using command line is the correct one on the developer conole.

any hepl will be appreciated thanks in advance.

@ SohailBukhari were you able to solve this issue?