Hi, I am working on a project for school with Unity, and I made a world with the FPS Control package. I need to import a model I made on Google Sketchup (not the pro version) into Unity.
I tried exporting the model as a .dae 3D model file, and threw it into the assets folder for my Unity project. When I added the model into the world, it does not show completely and a lot of parts of the model are transparent. I tried added a mesh to it but it didn’t work.
I even tried all these steps after converting the .dae model to .fxb using the AutoDesk converter, but it still gave me the same issues.
Any ideas on how I can make this to work? Thanks!