Hi.
I’m using the latest Google VR SDK to make a game, and when I test the game on Samsung Gamaxy S6 or S7, the drift is insane - 90 degrees in less than 30 seconds.
Anyone encounter something like that, or knows about a possible solution?
I’m not trying to get rid of drift completely, I’m pretty sure that’s impossible on these devices without GearVr, but I’d like to reach a normal drift, like I have on other devices (Sony Xperia Z5, Nexus 5, etc.),