Google VR cameras face wrong way after Android Update

Hi,

I have created an Andorid App for viewing 360 Videos in Unity using Google VR and it worked just fine until a recent system update from android. The new version is Android 7.0.

The problem is that since this update, the cameras seem to look in the wrong direction (if you put on the headset you se everything double). Not by a little bit but by a LOT.

The reticle is off as well. Instead of being at about the center, it is almost in the upper corners (right on the one camera and left on the other one).

The weid thing is, that i have this problem on multiple apps (all similar and done with unity).

I have tried reinstalling the actual app, the google cardboard app, installing the google VR services but nothing has helped. I have other VR Apps on my phone, all of which work fine.

Doas anyone have any ideas what could be causing this problem? I have no idea where to start, since the issue is occuring in multiple separate apps but the google cardboard app itself wokrs just fine.

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What Unity build are you using?

I’m using 5.4.1f1