Gorilla Rig flys in one direction when one of the virtual controllers are moved

So, i have been recently updating my VR Title, Cat’s Holidays and i was making a new map until the Gorilla Locomotion starting to act strange when i started playtesting it. It was flying in one direction when i moved one of the virtual controllers, This has never happened in ANY of my playtests. It would be appreciated if someone replies for what could be causing this behaviour.

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This has been happening to me too, someone please tell us to fix this.

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I fixed it, although I am unsure if it will work for you guys. You need to go under “Gorilla RIg” then go under “Sphere” then click “GorillaPlayer”. Under the “Player” Script, find “Velocity History Size” and change it to zero. This fixed it for me