My game works fine in editormode , while I build it on android, it always crashes and I get the logcat below
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
Error mono-rt used by your application
My android version is 2020.3.6f1. I’ve tried to find online solutions and found this similar except it happened in editor mode. It suggests update to a new version of Unity. Cause my slightly huge project, I am here to ask for suggestions before I update my project.
Many thanks