i am trying to make this character hit some boxes but when he hits, the boxes can push him over or backwards
` var speed : float;
var speedincrease : float;
var massa : float;
private var motor : CharacterMotor;
var posy : float;
function Start () {
posy = transform.rotation.y;}
function Awake () {
motor = GetComponent(CharacterMotor);}
function Update () {
motor.inputJump = Input.GetButton("Jump");
transform.position.x = transform.position.x+Time.deltaTime*(speed-massa);
transform.position.z = 0;
transform.rotation.y = posy;} `