Gpu Instancing exemple?

Hello i’m looking for an example of gpu instancing, i’m trying to optimize my scene but can’t find any full example and the documentation doesn’t help much.
I’m looking for a basic example using a real mesh and not a generated one.

Why don’t you just add the Instanced Standard Shader built-in Unity?

Asset > Create > Shaders > Standard Shader (Instanced)

Bingo!