I wonder if it’s possible to make GPU acclerated Particle Systems in Unity. Is there an option for this to turn it on?
Its not GPU by default, there’s a couple of alternate systems on the asset store though;
TC Particles is windows only DX11 GPU particles, PA Particle Field is on all platforms but mainly for ambient looping effects
Ok, I am a programmer, so I don’t know much about graphical stuff. Do you think it’s possible to create good looking effects with the inbuild Particle System? Or should I buy an extension? Don’t wanna spend more money than 20 dollars/euros