GPU resident drawer crash

Hello, in Unity6’s HDRP project, when I turn on GPU Resident Drawer and build it, it continues to crash. As the build progresses, the moment the currently open scene changes to Untied, the crash occurs. Even if I change it to a new scene and build it because I was wondering if there was a problem with this scene, it would still crash once.
I’ve been using it since the Unity6 preview, and it was okay in the preview version 17, but I haven’t been using the GPU resident drawer since then because of the crash. But it still happens in the official LTS version.

What’s the problem? I just don’t know.

Attach the Crush report.

  1. Check the logs or send the end of the logs here (I don’t download random zip files from forums)
  2. Make sure everything is updated
  3. File a bug report

I’m a new user, so I can’t upload the file. Everything has been updated, and I want to submit a crash report, but I’m not sure if it’s the reason why the project has a large capacity, but the report submission also fails.
Thank you for your answer.