How can I force the grab of a XRGrabInteractable through its script? I need the object to be selected normally, then by pressing a button the object is released and placed in front of the camera, where it can be rotated. Then I want the object to be grabbed again by pressing a button. I need help understanding this last part.
You can Select the object using the XR Interactable and XR Interaction Manager
I used them for the first two parts of the interaction, but I couldn’t figure out how to do the last part, when you grab the object again.
You need to do interactable.EnterSelect I think
Or xrManager.EnterSelect
The XR lib have incredible laggy interaction. It’s a hard case to crack. We have made our own joint based solution but we have stumbled upon other game breaking problems like