Grabbing Objects using VRTK

I am new to Unity and VR.
So far I am able to grab objects with SteamVR and VRTK. However everytime I grab something, the point on which the object is grabbed on is always its center. This is a problem for big objects because when you grab it, you are suddenly inside the grabbed objects. What changes need to be done to solve this? It would be nice if the Grab point is the actual point where the controller and the object overlay.

Oh I found an answer myself :smiley:
In case anyone has the same problem: VRTK v3 - [Basics] Grab attach mechanics - YouTube

Hello, have the same problem, yet not finding the solution in the video you linked.
How did you fix your problem @JoeNoob ?
Thanks in advance :slight_smile: