Hi all
These properties are compiling as a syntax error for me.
TextureScale 0.5
TextureSize 256
BorderScale 0.3
and _GrabBorderPixels returns nothing for me as well.
docs don’t mention what _GrabBorderPixels is either as in a float, float2 ect.
GrabPass {
TextureScale 0.5
TextureSize 256
BorderScale 0.3
// following are regular pass commands
Tags { "LightMode" = "VertexLit" }
Name "BASE"
}
even the code directly from the webpage wont compile.
I wish there was a list of confirmed bugs some where, something that gets updated more frequently than the release notes. Id love to know what the Unity’s QA’s test plans are. If you guys need some test beds Im sure the community can help, Im willing to.
regards
brn