Am I ill informed, or is there no Gradient property in the shader graph? There is a node yes, but no property to construct outside say on the material.
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I am interested in this as well. At least I’d like to be able to feed color properties into the Gradient node. As it is now I have to use a Lerp and feed it two colors and a split-apart value from a UV node to get a customizable gradient…
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+1
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So annoying this Gradients are not exposable!
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Yes needing this as well