So we are currently building an app and have recently added unity level play and ironsource. Since then however we are getting an error when splitting the bundle, the app builds fine when not splitting the bundle however due to size reasons we need this to happen.
The error in the console is:
Execution failed for task ‘:launcher:checkReleaseDuplicateClasses’.
A failure occurred while executing com.android.build.gradle.internal.tasks.CheckDuplicatesRunnable
i belive it is something to do with having duplicate libraries but not sure on how to identify this and fix it, any help would be massively appreciated.