Gradle build failed.

I cannot build the app and bring it to the Quest 3. I tried it with the 2022.3.24f1 and with the 2021.3.37f1 and I also reinstalled the whole unity.

Thanks so much in advance!

CommandInvokationFailure: Gradle build failed.
C:\Unity Hub\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath “C:\Unity Hub\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-7.2.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “assembleRelease”

Environment Variables:
PROCESSOR_ARCHITECTURE = AMD64
AMPLITUDE_API_KEY_YELLOWBUCKET_DEV = 48835b4d1f5e342aefe5f016324d296a
ANDROID_NDK_ROOT = C:\Unity Hub\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
DriverData = C:\Windows\System32\Drivers\DriverData
USERDOMAIN = EFEMDE
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
COMPUTERNAME = EFEMDE
DEBUG_ENV_VAR = UnityHub
LOGONSERVER = \EFEMDE
AMPLITUDE_TOKEN_GREENBUCKET_PROD = yyzPzalJDwrQcYNuOZam0bhKb26WyyhK
PUBLIC = C:\Users\Public
ProgramData = C:\ProgramData
SESSIONNAME = Console
AMPLITUDE_TOKEN_YELLOWBUCKET_PROD = Ph-837Q6GNodAkyc2MRkxVPUcjlIET4d
ALLUSERSPROFILE = C:\ProgramData
ANDROID_HOME = C:\Users\efemd\AppData\Local\Android\Sdk
SystemRoot = C:\WINDOWS
windir = C:\WINDOWS
AMPLITUDE_API_KEY_REDBUCKET_DEV = 46b8b46515e7632fc42a504b72e05fd0
ProgramFiles(x86) = C:\Program Files (x86)
ProgramW6432 = C:\Program Files
OS = Windows_NT
PROCESSOR_IDENTIFIER = Intel64 Family 6 Model 154 Stepping 3, GenuineIntel
HEAP_CLIENT_TOKEN_STAGING = 3786794399
HOMEPATH = \Users\efemd
AMPLITUDE_TOKEN_REDBUCKET_DEV = U4PSN7S7PuYVRODivvdcFwbu8R6IHGqa
CHROME_CRASHPAD_PIPE_NAME = \.\pipe\crashpad_24544_RUUXJVVOOPHGJSEK
PROCESSOR_LEVEL = 6
JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8
EFC_10428 = 1
CommonProgramFiles = C:\Program Files\Common Files
ZES_ENABLE_SYSMAN = 1
JAVA_HOME = C:\Unity Hub\2022.3.24f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
USERDOMAIN_ROAMINGPROFILE = EFEMDE
TEMP = C:\Users\efemd\AppData\Local\Temp
CommonProgramW6432 = C:\Program Files\Common Files
AMPLITUDE_TOKEN_YELLOWBUCKET_DEV = wKi8foVigDditGFvmZewRFWsEbX9Y0YO
AMPLITUDE_API_KEY_GREENBUCKET_DEV = 3ded2a762163603391a425f688f990c8
AMPLITUDE_API_KEY_REDBUCKET_PROD = ca12bb461ea96f9bdf5df4ded7d52994
HOMEDRIVE = C:
AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
USERNAME = efemd
OneDrive = C:\Users\efemd\OneDrive
AMPLITUDE_API_KEY_YELLOWBUCKET_PROD = e03a9bbe92dc38a88cdb068d24c65b46
IGCCSVC_DB = AQAAANCMnd8BFdERjHoAwE/Cl+sBAAAACZV4af0/m0qrBUPKav8kHwQAAAACAAAAAAAQZgAAAAEAACAAAADVAhoW4VQaPIHyqZd4m4MvpkDClQv81MPmm2bBcEoK8AAAAAAOgAAAAAIAACAAAACTCnXJx/6u4rKX05iFw/ZmohaD3MOlK6MDZKSlai7wBGAAAABRy37vQYn+r6WZ5SkE9Key9Q3ubgYPCH9oRGlKB0f0nleUL4DB2is8dXiIril31ydCQTxd1vgXI+QKN8xCoEwvqGrowIEsUCEDAoyL8R2VIWIPaDo+b2YFtG3uyidywxlAAAAAo4k1TuzlHRVLXkyBxRhjVka3tHZ4dSda9FKut1Yw2MdxTXx1H/0DXWf2qupHmiVNqOOi4ahgAM7I/Yt/81GTCA==
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
AMPLITUDE_TOKEN_REDBUCKET_PROD = QqyoFpcWPi7V17p80_46CF6-sNGRGbHo
OculusBase = C:\Program Files\Oculus
NUMBER_OF_PROCESSORS = 20
AMPLITUDE_TOKEN_GREENBUCKET_DEV = 84H2gMm_FJzhr3mBaX1lM1JVukmCM7d9
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_DEV = client-wbjHYrmeSR87GmWOE7LDpf7sUySOIKHm
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
AMPLITUDE_API_KEY_GREENBUCKET_PROD = c86fea37a9e1d3f0878b96e15b111c7c
ComSpec = C:\WINDOWS\system32\cmd.exe
ORIGINAL_XDG_CURRENT_DESKTOP = undefined
ANDROID_SDK_HOME = C:\Users\efemd\AppData\Local\Android\Sdk
PROCESSOR_REVISION = 9a03
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_PROD = client-zH8Y7OK1i331EKuG77C6UxN8ygcM6LzS
TMP = C:\Users\efemd\AppData\Local\Temp
SystemDrive = C:
AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
OneDriveConsumer = C:\Users\efemd\OneDrive
SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
HEAP_CLIENT_TOKEN = 1717415662
APPDATA = C:\Users\efemd\AppData\Roaming
Path = C:\Program Files\PlasticSCM5\server;C:\Program Files\PlasticSCM5\client;C:\Program Files (x86)\Razer Chroma SDK\bin;C:\Program Files\Razer Chroma SDK\bin;C:\Program Files (x86)\Razer\ChromaBroadcast\bin;C:\Program Files\Razer\ChromaBroadcast\bin;C:\Program Files\Oculus\Support\oculus-runtime;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Windows\System32\OpenSSH;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\WINDOWS\System32\OpenSSH;C:\WINDOWS\system32\config\systemprofile\AppData\Local\Microsoft\WindowsApps;C:\Program Files\Git\cmd;C:\Program Files\dotnet;C:\Users\efemd\AppData\Local\Programs\Python\Launcher;C:\Users\efemd\AppData\Local\Microsoft\WindowsApps;;C:\Users\efemd\AppData\Local\Android\Sdk\platform-tools;C:\Users\efemd\AppData\Local\Android\Sdk\tools
ProgramFiles = C:\Program Files
LOCALAPPDATA = C:\Users\efemd\AppData\Local
USERPROFILE = C:\Users\efemd
WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3

stderr[
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

FAILURE: Build failed with an exception.

  • Where:
    Build file ‘C:\Users\efemd\Documents\MetaLab\MetaLab_XR_Siemens\Library\Bee\Android\Prj\IL2CPP\Gradle\launcher\build.gradle’ line: 1

  • What went wrong:
    A problem occurred evaluating project ‘:launcher’.

Failed to apply plugin ‘com.android.internal.application’.
ANDROID_SDK_HOME is set to the root of your SDK: C:\Users\efemd\AppData\Local\Android\Sdk
ANDROID_SDK_HOME was meant to be the parent path of the preference folder expected by the Android tools.
It is now deprecated.

To set a custom preference folder location, use ANDROID_USER_HOME.

It should NOT be set to the same directory as the root of your SDK.
To set a custom SDK location, use ANDROID_HOME.

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 12s
]
stdout[
Starting a Gradle Daemon, 2 incompatible and 2 stopped Daemons could not be reused, use --status for details
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <74587da87ecb464b9d2f2d3f5a32368e>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action1[T] progress) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <74587da87ecb464b9d2f2d3f5a32368e>:0)
UnityEngine.GUIUtility:processEvent(Int32, IntPtr, Boolean&)

Just solved the problem, by installing Android Studio

Also just run into this problem today, I’ve got Android Studio installed, how did you get it to stop throwing the gradle error?

Nothing just installed it. Crazy I think there was some problems with different directions