Gradle Error: compileSdkVersion is not specified

Hello, I went through other forums to fix this error. And tried most of them. But, nothing changed. I also changed my Unity version. Still the error did not go away.


1 Like

Please provide the full log. It contains the reasons for your error.

Do you use any Ads?
Do you use any custom manifest, etc. files?

Yes, I use AdMob. Where can I see the full log?


FAILURE: Build completed with 2 failures.

1: Task failed with an exception.
-----------
* Where:
Build file 'D:\Unity\KyaooProject\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build.gradle' line: 2

* What went wrong:
A problem occurred evaluating project ':unityLibrary'.
> Could not set unknown property 'useAndroidX' for extension 'android' of type com.android.build.gradle.LibraryExtension.

2: Task failed with an exception.
-----------
* What went wrong:
A problem occurred configuring project ':unityLibrary'.
> compileSdkVersion is not specified. Please add it to build.gradle

BU�LD FAILED in 6s
]
stdout[

> Configure project :launcher
WARNING:The option setting 'android.aapt2FromMavenOverride=D:\Unity\GeneralWork\2022.3.45f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\aapt2.exe' is experimental.
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <ae4609762e3443068420583efacb931f>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <ae4609762e3443068420583efacb931f>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <ae4609762e3443068420583efacb931f>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <ae4609762e3443068420583efacb931f>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <ae4609762e3443068420583efacb931f>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <ae4609762e3443068420583efacb931f>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <ae4609762e3443068420583efacb931f>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <ae4609762e3443068420583efacb931f>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Is this it?

Try recreating your templates (Can be found in Player → Publishing settings). Seems that current are corrupted

I did what you said. Now an error like this started to occur.

Full error log, please :slight_smile:

Sure,

 Note: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
Note: D:\Unity\KyaooProject\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.

FAILURE: Build completed with 2 failures.

1: Task failed with an exception.
-----------
* What went wrong:
Execution failed for task ':launcher:processReleaseResources'.
> A failure occurred while executing com.android.build.gradle.internal.res.LinkApplicationAndroidResourcesTask$TaskAction
   > Android resource linking failed
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:21: AAPT: error: attribute layout_constraintTop_toTopOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintTop_toTopOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:21: AAPT: error: attribute layout_constraintStart_toStartOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintStart_toStartOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:21: AAPT: error: attribute layout_constraintEnd_toEndOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintEnd_toEndOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:21: AAPT: error: attribute layout_constraintBottom_toBottomOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintBottom_toBottomOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:33: AAPT: error: attribute layout_constraintTop_toTopOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintTop_toTopOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:33: AAPT: error: attribute layout_constraintStart_toStartOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintStart_toStartOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:33: AAPT: error: attribute layout_constraintEnd_toEndOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintEnd_toEndOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:33: AAPT: error: attribute layout_constraintBottom_toTopOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintBottom_toTopOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:44: AAPT: error: attribute layout_constraintStart_toStartOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintStart_toStartOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:44: AAPT: error: attribute layout_constraintEnd_toEndOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintEnd_toEndOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:44: AAPT: error: attribute layout_constraintBottom_toTopOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintBottom_toTopOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:44: AAPT: error: attribute layout_constraintTop_toBottomOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintTop_toBottomOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:54: AAPT: error: attribute layout_constraintTop_toTopOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintTop_toTopOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:54: AAPT: error: attribute layout_constraintStart_toStartOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintStart_toStartOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:54: AAPT: error: attribute layout_constraintEnd_toEndOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintEnd_toEndOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:54: AAPT: error: attribute layout_constraintBottom_toBottomOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintBottom_toBottomOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:70: AAPT: error: attribute layout_constraintDimensionRatio (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintDimensionRatio) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:70: AAPT: error: attribute layout_constraintEnd_toStartOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintEnd_toStartOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:70: AAPT: error: attribute layout_constraintBottom_toBottomOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintBottom_toBottomOf) not found.
         
     ERROR:C:\Users\mertt\.gradle\caches\transforms-3\d6ed7d535ae2e2d624afdf453301a66b\transformed\jetified-googlemobileads-unity\res\layout\gnt_medium_template_view.xml:70: AAPT: error: attribute layout_constraintTop_toTopOf (aka com.DefaultCompany.com.unity.template.mobile2D:layout_constraintTop_toTopOf) not found.
         

* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
==============================================================================

2: Task failed with an exception.
-----------
* What went wrong:
java.lang.StackOverflowError (no error message)

* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
==============================================================================

* Get more help at https://help.gradle.org

BU�LD FAILED in 54s

0x00007ff7ab4fde3d (Unity) StackWalker::GetCurrentCallstack
0x00007ff7ab502f19 (Unity) StackWalker::ShowCallstack
0x00007ff7ac4f2eb1 (Unity) GetStacktrace
0x00007ff7acbadffe (Unity) DebugStringToFile
0x00007ff7aa414c68 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x0000020403ff64d3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000020403ff63eb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000020403ff6130 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000020409a43085 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000020409a42d93 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
0x0000020403ff1ef3 (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
0x0000020409a23073 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
0x00000204099c1e03 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x00000204099c14d1 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x00000204099c1845 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007ff8da3b4c2e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ff8da2ed254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ff8da2ed3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff7ab416d14 (Unity) scripting_method_invoke
0x00007ff7ab3f4924 (Unity) ScriptingInvocation::Invoke
0x00007ff7acf21c41 (Unity) CallMono
0x00007ff7acf2b1ed (Unity) PostprocessPlayer
0x00007ff7acf25a83 (Unity) DoBuildPlayer_PostBuild
0x00007ff7acf23b9e (Unity) DoBuildPlayer
0x00007ff7acf17038 (Unity) BuildPlayer
0x00007ff7aac7eebf (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff7aaa5e4ac (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x00000203ffe15c17 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
0x00000203ffe153e3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x00000203ffe1188b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x00000203ffdb103b (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x00000203ffda4df3 (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x00000202ac46673b (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x00000204735436a2 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x0000020473543483 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
0x000002047352e0eb (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000002047344c2df (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000002047351c62b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x00000203ffc63dab (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x00000203ffc63c03 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x00000203ffc6374b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x00000203ffc63633 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x00000203a47e1683 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x00000203a47e11e3 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x00000203a47e0f1f (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x00000203a47e0c13 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x00000203ffc60623 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000203a7aa098e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x00000203a7aa023b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000203a47cadb3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x00000203a47cab6b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x00000203a47caa8b (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
0x00000203a7aa073b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000203a7a7f6a3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x00000203a7a9fc9b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x00000203a7b5cdb3 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x00000203a7b5c843 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x00000203a7b5c5ff (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x00000203a7b5c51b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x00000203a7b5b9c5 (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x00000203a7b5bb06 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ff8da3b4c2e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ff8da2ed254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ff8da2ed3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff7ab416d14 (Unity) scripting_method_invoke
0x00007ff7ab3f4924 (Unity) ScriptingInvocation::Invoke
0x00007ff7ab3ef445 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff7ab54825a (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff7abf4b0b4 (Unity) GUIView::ProcessRetainedMode
0x00007ff7ac524aa0 (Unity) GUIView::OnInputEvent
0x00007ff7abf4afe3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff7abf4aeb8 (Unity) GUIView::ProcessInputEvent
0x00007ff7ac5258de (Unity) GUIView::ProcessEventMessages
0x00007ff7ac51f6f4 (Unity) GUIView::GUIViewWndProc
0x00007ff969feef5c (USER32) CallWindowProcW
0x00007ff969fee684 (USER32) Dispatc<message truncated>

Did you resolve dependencies after recreating templates? Which AdMob version is used in your project?

I just recreated the templates. And I tried to rebuild. But nothing changed. AdMob version 9.2.0

Try resolving dependencies before building:

Assets > External Dependency Manager > Android Resolver > Force Resolve

1 Like

After doing “Force Resolve” the errors were fixed. I fixed the error. But now when I try to open the game from my phone, I get the error “Game has stopped”

Full error log, please :slight_smile:

Hello, I don’t know how to get the log. Because after running the game’s apk file on my phone, I get a “Game has stopped” error when I try to enter the game. How can I find out the reason? Thank you very much for your interest.

https://docs.unity3d.com/Packages/com.unity.mobile.android-logcat@1.4/manual/index.html


image

It looks like this

Try to filter by your app, those crashes seem unrelated to an actual Unity application.