graph libraries for unity

I have to solve a few basic graph problems: find strongly connected components, find best traversal, etc. Quickgraph is the sort of library I’m looking for but the binaries don’t work with mono/unity, I’m willing to try compiling it myself but if there’s a better option out there I’d much rather start with that.

Thanks

There are a number of pathfinding libraries for Unity if that will help you.
A* Pathfinding Project, Path and Simple Path are the ones I know of