Hello,
Due to massive crashes on 2017.2 we were forced to switch to 2017.3, sadly right after uploading a new version to our players we have started gaining raports that game fails to launch for them (they were able to play right before changing engine version, and its not a single raport).
Logs looks like that:
Initialize engine version: 2017.3.0b7 (93b5ce6f4b0f)
GfxDevice: creating device client; threaded=1
d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: Software Adapter (ID=0x0)
Vendor: REFERENCE
VRAM: 8151 MB
Driver: 23.21.13.8792
Begin MonoManager ReloadAssembly
- Completed reload, in 0.112 seconds
Switching to resolution 1280x1024 failed, trying lower one
Switching to resolution 1280x1024 failed, trying lower one
All resolution switches have failed
Screen: DX11 could not switch resolution (1280x1024 fs=1 hz=0)
and for another user:
d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: Software Adapter (ID=0x0)
Vendor: REFERENCE
VRAM: 8094 MB
Driver: 16.200.1035.1001
Begin MonoManager ReloadAssembly
- Completed reload, in 0.112 seconds
Switching to resolution 800x600 failed, trying lower one
Switching to resolution 800x600 failed, trying lower one
All resolution switches have failed
Screen: DX11 could not switch resolution (1680x1050 fs=1 hz=0)
They both tried installing latest drivers, it didn’t helped at all.