Graphics API error with Unity XR

I’m having a problem with building using Unity XR plugin. I get an error saying that ‘D3D11 is the only Graphics API compatible with desktop platforms’. I am told to go into player settings to change this - so I disable ‘auto graphics API’ and the default API listed is Direct3D11. I am assuming this is the same one as D3D11, and thus correct!!!

Can anyone tell me what’ I’m doing wrong?

7551142--933511--D3D11.JPG

Could you be more specific as to what type of application you are trying to build on Desktop ? Some plugins require specific graphics API. For example ARCore on Android requires OpenGLES.