Graphics APIs setting

Hi,

I am trying to find a way to choose Graphics API for Magic Leap/Lumin OS in Unity 2018.1.0b8-MLTP1, but no luck. Is there any option to choose Vulkan or OpenGL ES 3.1+AEP in Player setting?

Thanks,
Makoto

Hi Makoto,

Sorry, only OpenGL is supported on device for now.

Thanks Stuart, could you give us ETA for Vulkan support? And is it OpenGL ES3.1? Unreal supports OpenGL ES2 and Vulkan, but my option is OpenGL only at the moment, so I was just curiousing.

We don’t have an ETA for Vulkan, sorry.