I’m making app with tensorflow lite .
on every seconds, I want to detect object with tensorflow lite.
but the problem is…
…
Graphics.Blit(null, cameraTexture, arCameraBackground.material);
detector.Invoke(cameraTexture);
…
it invoke error for above video., dupulicating infinite ar plane prefab , also I instantiate cube but it also look weird looking like dupulicating…
Camera texture is made in Start function with
cameraTexture = new RenderTexture(Screen.width, Screen.height, 0);
and deleting Graphics.Blit line make app works but can’t detect object.