Graphics broken on iOS

We have an iOS game running on the app store since 2018. It was created on Unity 2018.2 and it was all fine.

Now we are trying to update the game with new features. The problem is it works fine in Unity 2018 but it looks like this after building to XCode and testing on iOS:

I’m assuming it has to do with textures or the Metal API, but I’m at a loss here. Any ideas?
Thanks!

What is it supposed to look like?

It should look something like this: (screenshot from the editor):

For anyone running in to this issue on iOS, i had similar issues and it was fixed by setting a solid base color on the camera, it was previously uninitialized.