Graphics.DrawProcedural -> Indexed

Hi all,

I’m referring to this old post here:
https://community.unity.com/t5/5-4-Beta/Draw-Procedural-Indexed/td-p/2561988

is there any update on this?
The last answer was that indexed DrawProcedural would be implemented in the near future (as of April 16) but I couldn’t find anything newer than that.

I’m currently at a problem which could utilize exactly that in a very useful way.

Is this being worked on? Or is it maybe already part of 5.5b?

Thanks a lot in advance!

Some of the underlying work in the engine has been done towards that, but it’s not exposed to the scripting API yet. No ETA, but it’s definitely on the todo list.

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