The grass bending in unity is totally unrealistic; as tiny grass/flowers or whatever still bend the same amount as tall grass. Grass close to the ground should bend less, but with unitys built in grass bending stuff any daisy’s or small grass i put down looks like it its floating of the sea…
any one know how to make it look better?:o surprised unity hasn’t done something about this since unity 3
Not sure if this is the correct link, but forst has some awesome shaders: Unity Asset Store - The Best Assets for Game Making
that looks ;like i works, but the thing is, i don’t like his shaders as they often replace or mess up current shaders and then i can get them back but when i delete the forst shaders that i’ve assigned, it messes it up some how.