Grass detail mesh is stretched for no reason...

Screenshot by Lightshot The grass is stretched and I don’t know why. It looks fine when I drag the mesh from the content browser into the scene, but as soon as i attatch it to the terrain, it just gets stretched/squished.

Screenshot by Lightshot this is how the asset looks. It’s rotated because if it’s not it will be rotated on the terrain.

if it’s a wind issue try;
select terrain → terrain settings->wind settings for grass-> setbending to 0.71 or what you want.,select terrain → terrain settings->wind settings for grass-> setbending to 0.71 or what you want.