Grass is getting painted as rectangle on unity terrain

When I am trying to paint grass and bushes on unity terrain, I am getting something like this. Urgent help needed!!!
Everything else is getting painted as usual with no problems.

Looks like the shader that is used to render the gras is not set to transparent / cutout or the texture has a defect alpha channel / transparency.

How do I solve it, seems like the texture is working fine on other people’s computer

I just changed the project and it’s working fine. I don’t know what went wrong

what do you mean by “changing the project”? I don’t understand and I have the same issue

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I’m having the same issue. No idea how to change the grass shader.

I ended up using a detail mesh with a custom material instead of grass. :frowning: