Grass mesh generator: Confused

I am having trouble getting the grass control map to work. I have attached several screen snaps showning the scene from the Scene View and Game View, the Contraol map I used, the UV map of the mesh, a screen snap of the mesh and finally, the script settings. Basically, from the control map I would have expected to get a stripe of grass, but I am only getting one of the polygons of the mesh filled with grass???

Much confused,
Richard.

PS Remaining images in following post

27858--1033--$grasscontrol_838.jpg


27858--1035--$uvmap_164.jpg

Images to go with previous post.

R.



The script generates grass only around the camera in game view. So you might have to move the camera. Have you tried assigning the control map to the mesh renderer. This way you can preview where exactly in 3D the grass should be placed. If all of that doesn’t work, you should try subdividing your mesh a bit more. The grass generator script works better with finer tesselated meshes.

It was the tessellation! All seems to be OK now - many thanks,
Richard.

Looks cool!-Id wander up there for sure!
AC