Hello!
I am doing some tutorials: I added a terrain, added a texture and even grass. But the grass does not get displayed in the view. However, if I press the “play”-button, it gets rendered.
What’s wrong with my settings?
I attach two screenshots.
You’re zoomed waaaaaay out there in the Scene View. Grass doesn’t get rendered past a certain distance (determined by your quality settings, I think).
Zoom in with your Scene View camera and you’ll see the grass, I bet.
Thank you! Is there a way to force Unity to render it even from a longer distance?
According to this Google search :
In your Terrain Object Inspector click the little “gear” icon to bring up the settings and increase your Detail Distance (default is 80).
Keep in mind though that the more is on screen at any given time the lower your performance will become.
I’m at work so I can’t confirm.