Grass textures not showing up when built for web.

I have a small game that creates a terrain through code and applies grass details to it. When I run it in the editor everything works fine. If I build for the web, all of the grass disappears. I’m assuming it is because a texture or shader isn’t included but I can’t figure out which. Does anyone know what I need to include to get the grass to show up?

So far I’ve created public variables and I have my png’s and shaders in them to make sure that it packages them up but I must be missing one or more shaders.

VertexLit.shader
WavingGrass.shader
WavingGrassBillboard.shader

having the same issue in desktop version

[*SOLVED] So that was a texture it self problem. One of the terrain grass detail’s had some bug or whatever with it’s texture and when running a build this bugged texture issue erased every other grass details from player’s view. so i simply deleted the detail with this texture from terrain and all returned to normal, so check your texture