grass with particle system


I am painting my grass with unity terrain system. I have 47 different ground textures and i would like to add flower dust to some of these textures(grasses). I cant do this manualy because attaching every particle system prefab to every flower on terrain is very time consuming. So how could i acomplish this?

Any help would be greatly appreciated.


If you want to add flower dust GameObjects to this terrain, juste select the terrain, into the terrain component click on the flower icon (between trees and gear icons) and then click on Edit Details… and select Add Detail Mesh. In the popping window add your flower dust GameObject in the first slot named Detail and then click Add.

You should be able to paint it now on your terrain.