I’m about to drop Gravity Beats into the market and was thinking if unity ads is worth a shoot.
What do you think? Did you try to compare those two nowadays?
Guess I will add both and will play around them server-side to see how it works.
Will really appreciate any feedback you guys have.
Gonna start tomorrow with AdMob, and report on how it goes later.
In game we have two conditions to show ads
1 - if player crashed 3 times
2 - on level end
Was thinking on using both, unity ads (video) on level end
and admob on crashes, donna wanna flood peoples with videos much.
Yes Serinx! It’s possible to get all the neat features ingame for absolute free.
Just by basically playing the game. It will take you more time of course, but eventually
you’ll be there. I will also throw few promo-codes for the golden ship,
here, tomorrow, after release, so you can have smoother gameplay faster.
Does some of you guys got any success in self publishing?
Did you try services like appbrain.com to promote
your apps? Would greatly appreciate any help on this side!
【1.051】 .•¨*•✿ HOT UPDATE ✿•*¨•.
★ Menu was totally redesigned and now supports Full HD
★ Game tips added to level selection screen
★ New achievement Addicted (spend an hour in game)
★ Internet connection isn’t required now to check your rankings (if logged)
★ Fixed “Restore Purchases” button (no need to restart game now)
★ Background scales were fixed in multiple levels
★ Level 4 were redesigned
★ Levels 2, 5, 16 and 19 were rebalanced
★ Bugfixes and optimizations
★ Memory leaks GOT REKT
Menu was redone by the professional artist and now
reminds me one from the Dead Space
Oh, man. Those were amazing times. I totally fell in love with Crazy Gravity, so Gravity Beats is kind of it’s conclusion.
I was waiting for CG2 for so long, guess too long… But I didn’t try the rockets! Someone already mention the similarity
of them, sadly I missed that game those days.
Interesting. Will definitely try it. Also another examples that peoples have find similar to Gravity Beats were games Thrust (DOS) and Sub-Terrania (SEGA). I checked the other one and it really has interesting mechanics - it allows you to shoot. I wasn’t even thinking on how to add shooting before I saw that, cuz lets be serious - we have a gravity and the aiming sux when you start to fall. But they did it very smart way - RAILS. Basically you press the button and attach yourself to them, then you can move into directions like left, right and spin your ship with up/down, as well as shoot, without falling. Amazing solution.
【1.060】 .•¨*•✿ HOT UPDATE #2 ✿•*¨•.
★ Everyplay support. Record replays and share them with the community!
★ Level End screen and restart window were redesigned in Full HD
★ NLab™ news (section where we will be informing about updates and events)
★ Levels from 1 to 10, 14, 16 were solidly rebalanced
★ Doors are opening almost twice faster now
★ Gravity Beats videos playlist added
★ Loading indication added
★ Stabilizer now goes green when above platform, even on HARD
★ Game now will be saying if there is update available
★ New Game Tips added
★ Usual doors now opens wider (2.9F → 3.3F) and their position were fixed
★ Draggable object extended on the X axis (scouter now more precise on edges)
★ Camera anchors in levels 11, 15, 18 and 21 were fixed (prevents analog to be on top of the ship)
TL;DR
Levels from 1 to 10 also 14 and 16, were redesigned and simplified compared to v 1.051
Everyplay support. You can now record replays, watch and share them with the community.
To turn ON replay recording goto OPTIONS and make sure you checked the “REPLAYS” check box,
after you did so, it will prompt you with another window about when to stop the recording on crash or on the level end. If you choose on crash it will still record till the level
end if you didn’t crash. But it’s the best options for all those best moments that we always missing.
-In menu you can now find YouTube button that will lead you to the currently featured video,
or if you already started some level than it will lead you to the level you are currently in.
Screenshot on how to use recording:
Hey guys. Another update is here; which brings the beginning of the Prophet’s adventure!
【1.068】 .•¨*•✿ Eilos : The Story mode [Part 1] ✿•*¨•.
★ An expansion that brings story mode to the game, as well as refined tutorials
• Meet new heroes and follow the story, to figure out what’s going on.
• Levels from 1 to 5 are currently affected
★ Player look is now matches with the game icon
★ Levels switch to balance the difficulty curve (levels involved 5, 6, 7, 9, 10, 11, 12)
★ Shields now are turning ON automatically upon replication
★ 30 FPS cap has been turned ON by default
★ EilosEngine (dialogue engine - actors, sound effects, animations, events)
★ Bugfixes and new bugs!
Thank you so much for all your tips.
They help to bring perfection to this game in the way I didn’t see before!