Gravity Hinge Joints

Hi all,

I’ve got a scene where I am altering the global gravity (Physics.gravity) and I want to have some objects which will sway in the background depending on the direction of gravity (lamps, etc.).

I’ve attached some test cubes to a hinge joint, but when i turn gravity sideways, the box does not swing on its hinge. What am I missing here?

~C

That’s an odd one. Possibly your cubes don’t have Rigidbodies. Your you did not align your hinge to the axis it should rotate on.

Stupid suggestions, but that’s all I’ve got. :wink: