Ok so, I have it when i press fire 1 the gravity flips and i go up to the ceiling. The problem is the head of my player is at the ceiling. I need to flip him around so he can walk on the ceiling.
Here is the gravity script.
var speed = 10;
function Update ()
{
if(Input.GetButtonDown("Fire1"))
{
if(speed > 0)
{
Physics.gravity = Vector3(0, speed, 0);
speed = -10;
}
else
{
Physics.gravity = Vector3(0, speed, 0);
speed = 10;
}
}
}