Great cheap lightweight terrain generation engine specifically designed for VR

If you need a dynamic, intimate island or terrain setting for your VR project, try Noisy Islands. It’s not infinite, but generates a very detailed medium sized unity terrain, slope textures it and then adds rocks, trees and flowing rivers!

Asset store description:
Generate beautiful procedural terrains with this simple to integrate package. Once terrain is generated, the details will be added and trees and rocks instantiated in fitting locations. This package is intended to create interesting small to medium size terrain islands and is perfect for survival games. Comes with demo scenes and examples.

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This looks good. What options are there for generating islands? For example, could I choose to make the island flatter with only a few hills? Is it easy to specify custom trees, grass and textures? Can this spawn game objects (for example, houses, collectables, animals, etc.)?

So the options right now are 6 random terrain types, you can assign custom textures to the terrain object itself, the main and only script sits on top of unity terrain. It can definitely spawn game objects, however the type and how it places them is hard-coded for now (this is just the first release for me to see how asset store submissions work). The source itself is just one class, with generation routines written separately for each type of asset (tree , rock, rivers). You can very easily modify code, it’s straight forward. I am working on exposing all of the variables into a nice editor setting script, so in about a week or two I’ll upload that. I’m also adding biomes and resource prefabs, so that you don’t have to modify any textures of detail/tree settings on the terrain itself, but do everything through switchable prefabs.

Take a look at our upcoming game:

as we’re developing it, we’re constantly updating Noisy Islands and I plan to up these updates up every 2 weeks or so.

I’m also always available to help you integrate Noisy Islands into your game.

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check out my response below.

Nice video. I’ll pick it up tonight (the asset, not the video. lol.)

I’ve been playing with it and I think it’s really cool. I look forward to your planned improvements. This asset may just become a huge winner on the asset store if you add more configurability (ie. placement of game objects, etc._ BTW, you might want to post under “Assets and Asset Store” to get better visibility for your asset.

Thanks so much, really appreciate it, if you need any help let me know. I’m waiting for the next release, with biomes and at least some basic config before I publicize it any further, its a little rough obviously, but I would appreciate any feedback now and for versions going forward. and a review on the store would be great :slight_smile: