How can i explain it… When you unmark the mesh renderer in a unity poligon, it’s texture disappears, and you can only see it’s collider, wich is represented by green lines right? Those “green lines” disappeared to me. I can’t see them when i disable the mesh renderer.
**Edit
Sometimes the “green lines” appear, and sometimes not. What can i do to solve this?
Green Line is because of the Collider component attached to it, like Box Collider, Sphere Collider etc.
Just Select the gameobject and make sure that its attached collider component is not collapsed. Click to the little triangle icon to toggle its collapse and expand of you gameobjects collider. Also make sure the gameobject is active.