Hey everyone, we just created a Unity 3D games collection on Steam Greenlight to showcase great Unity titles to the Steam community.
We want to show Unity is not just a great engine for mobile games, it can also be awesome for the PC and Mac market.
So if you have a great game, and you are on Greenlight, please reply to this post and provide us the link to your Greenlight page to add to the collection
Hi WildFactor! I think your game is great! (and the video too ) but there’s a problem
We discovered that Steam crowds tend to freak out pretty quick when they see mobile devices featured in trailer videos of games, on Steam Greenlight
And for that reason, as stated in my message, we would like to show that Unity is also a great engine for PC/Mac oriented games
Could you make a re-cut video not showing that sort of devices?
Depends. There’s nothing wrong at all for Unity for PC. I’ve seen some great games on PC that have been developed with Unity.
The problem in general is the fact that sometimes when applications are developed ‘primarily’ for a platform and then later ported to another. They’re typically going to have a GUI design, controls, general orientation aimed at that platform. Look at most of the console games that have been ported from PS2/PS3/XBOX/XBOX360 and the vast majority of them will have a control system and game orientation for the original platform even if the game was ported to PC. You’ll have a menu system that wasn’t redesigned for PC, you’ll often be lacking a lot of features that PC users are typically accustomed to. But those things wouldn’t be required, or desired on a Console.
The same thing happens with mobile games most often. You develop your game to give a good mobile feel, control system, mechanics all to pull the user into enjoying the game on that device (say Ipad) but your windows version unless you really get involved with the product and redesign it a bit for PC users won’t really feel up to par.
It’s not that mobile games or console games on PC would be a bad thing, but unless developers go the extra mile and give the users of that platform what they expect to receive on ‘their’ platform in terms of what I’ve mentioned then the stigma will quite likely remain.
Just imagine if someone started porting a ton of PC games to the IPad or a Android device without doing ‘any’ rework of their mechanics, or their GUI systems. You’d have a lot of users raging over the fact that nothing works as they expect it to from other products and some of the GUI may not even function correctly at all. This is in general for application development, not aimed at Unity itself.
Hi Yorick2! Momonga is really a nice game!!
You really should make a new video without any reference to iOS or the mobile world. Just read previous posts and some of the comments to your game on your Greenlight page -_-