Grid for building towers

Hello, I am looking at making a tower defence game and I have been unable to get a grid and building system working properly.

Anyone have any examples or ideas that could help me out?

I am not sure what you expect in terms of ‘ideas’, what you are trying to do sounds simple enough.

You need to look at detecting mouse position across a given plane (probably using raycasts). Look for a given input from the user and instantiate your towers at that position.

As usual Unity - Scripting API: will explain any terms I posted you’re not familiar with.

Please remember this is a scripting section, people in here want to help with scripts, not your lack of script.

EDIT: Take a look at: http://forum.unity3d.com/threads/50108-Griddy-Unity-Grid-Toolkit-(Free-Open-Source-Incomplete)

Sadly there is no download link on that last link you sent :frowning: Thanks for the advice ill check that out :slight_smile:

Here is: https://github.com/nickbreslin/Griddy

Click in ZIP button, and get the whole project. :slight_smile: