Grid on scene view on Unity 3.4

I’ve just downloaded and upgraded to Unity 3.4 today.

http://unity3d.com/support/documentation/Manual/View%20Modes.html, “Enabling Game Overlay will show items like Skyboxes and GUI Elements in the Scene View, and it will also hide the grid.”

It seems that the grid is based on X-Y plane on Unity 3.4.

It was X-Z plane on Unity 3.3.

See the Scene Gizmo picture on http://unity3d.com/support/documentation/Manual/Scene%20View%20Navigation.html

It seems that it is more natural to have the grid on X-Z plane.

Is there anyway to switch it like Unity 3.3?

Thanks in advance for your help.

It’s not any different in 3.4, it’s still on the X-Z plane.