Ground reflection

Hi all!

i have got kind of an issue in implementing an simple ground reflection: Let’s say a mirror on the ground reflecting everything or a big window on a house. I thought with the new Unity-Features this should be an easy thing todo - but as far as i could figure out this is currently the only way:
http://wiki.unity3d.com/index.php/MirrorReflection4

There are several problems doing it this way:

  • Even if i use this as a Prefab i can only place one of them in my scene otherwise the reflection will complete break
  • No Antialiasing:

I refuse to believe that there is no better solution to this - that’s why i ask you :slight_smile:

Kind regards

I think this is what you’re looking for: Using light probe to reflect objects placed on a plane? - Unity Engine - Unity Discussions

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