Hi,
I’m interested in developing my app using TDD and want to use Automated tests for GUI.
I know that GUI in Unity not the best, but maybe somebody already tried to use some framework for tests.
Any tips, guys?
Hi,
I’m interested in developing my app using TDD and want to use Automated tests for GUI.
I know that GUI in Unity not the best, but maybe somebody already tried to use some framework for tests.
Any tips, guys?
Can you give any more information about the kinds of tests you need to do? (Making a button “click” from a script, random “gremlin” mouse clicks all over the screen, etc…) Your options are probably quite limited, since there is no way to create events, but there may be other approaches you can use.
Actually I’m not sure what kind, because I’ve never tried use TDD in GUI development.
But we know, that testing it’s a good practice. And as my work now fully linked with Unity and GUI I want to try automated testing in GUI.
I think script test it’s what I need. But if there’re exists tools to test mouse movement I would like to research it too.
I’m realy interesting, Are someone using GUI testing in Unity projects at all?
P.S.: Sorry for my half-English ![]()