Hey all,
So i added a gui box to my scene to display the health status of my character. I then decided to change it to a label. However the box still appears on screen even though it is nowhere in the script. The label works fine, and I can enable/disable it, but the box stays. No compilation errors. I even removed the component, deleted the script, restarted unity, and the box lives on. I am expecting to find some stupid error but I haven’t thus far. Has anyone else experienced this before? Am I missing something?
I can live with it for now, but it’s kind of annoying… any ideas?
Found my stupid mistake… there was a gui box being created in another script that I had modified with the intent of making it disappear (but failed). The box I created must have occupied the same space and when it was deleted did not appear to go away. Fixed. Thanks for your response.