GUI Button displays styled and un-styled text

I am setting up my style with
var bStyle : GUIStyle;

I adjust all of my values in the UI including font and font color.

Then I call the button :
if(GUI.Button(Rect(Screen.width-140,10, 120, 40), GUIContent (“unmute”, “tp”), bStyle)) {
//do some stuff
}

When the button displays, it shows the styled text and the same text using the default settings. The only way to hide the default text is to apply a background to the style. Any way to keep the default text from showing?

Thanks

Sounds like you have that script on 2 GameObjects in your scene.

Wow do I feel dumb. That was it. Thanks.