Hi there, I am in the middle of creating a GUI for my app. I currently have a bunch of functional buttons which have borders with shading, however I am looking to have an interface more similar to say Starcraft’s in game GUI. Basically a texture with mapped zones for buttons.
I have seen a few Unity GUI’s with buttons that were just parts of a larger texture and they worked well.
Does anyone know where the functionality for this is??
Thanks
EDIT: I am using Playmaker to prototype this project. Am I limited by using the Playmaker GUI functions?